Tampilkan postingan dengan label Tower Defense. Tampilkan semua postingan
Tampilkan postingan dengan label Tower Defense. Tampilkan semua postingan
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Weekly Progress, Pewter Gym Leader Battle and Level 2 for Story Mode

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Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Hey everyone! I hope you had/are having a good labor day weekend (in the states). I will keep this one pretty short and sweet.

Weekly Progress:
This week we will have a 1v1 level (Released now on v1.15), we finally reached the first gym! Fighting against the Pewter City Gym Leader Brock. Something special about gym fights is that you will get an increase reward for beating them. For one, once achievements are out you will get an achievement for beating the gym and it will include a reward for your story mode profile. Also you will get more coins than usual, I haven't decided the exact amount. I was thinking either having a high flat amount, or a flat amount plus refunding whatever you spent, or a flat amount plus another amount or whatever you spent, whichever is lowest. I'm still working out the exact details but just know that beating the gym will boost up your coin amount since it is a pretty good place to reach. Also it will unlock either all the starters or just one I also haven't decided and I might put a pool up to see which starter should be out.

On the story side of things I'm working towards level two which will have you getting your first starter pokemon. Last week I did a lot of the infrastructure for saving and creating maps and such. The more of that that I do the easier it will be to make new levels. I have redone a lot of the saving code to make it faster more efficient plus in PTD 2 story mode you have a map so I also have to keep track of where you are and things like what quest have you completed and what not. Before I would just keep track of level attempted and level completed. With this game things are more complicated so there is a lot more time spent building these extra things. I believe it will be worth it in the end since both PTD2 and Creature Universe will gain much from this.

So that is what I'm trying to accomplish this week, below is the actual list that I will keep updating by completing and adding new things.

Alpha v1.16 Progress List:
  • Add interactions with objects in the map (100%) - Interaction with signs, tv, etc. 
  • NPC Characters for first level (75%)- Prof and other people that live in New Bark Town
  • Level 2 quest (20%) 
    • Chikorita Quest (20%)
    • Cyndaquil Quest (20%)
    • Totodile Quest (20%)
  • Add better transitions when moving from area to area in the map (0%)
  • Add new Level Item interface graphics for the ui (0%)  
  • Added which pokemon you will be battling in the next battle in 1v1 mode (0%) 
  • Make pressing Enter to trigger a lot of the menu buttons (0%) Pressing enter to log in instead of clicking on it. 
  • Limiting the amount of potions you can have on you in 1v1 mode to 15 (0%) - This won't be like the rare candy where you can only buy 2. This means that you can only have a max of 15 on you at a time but if you use any of them you can go back to the max for the next level.
Alpha v1.15 New 1v1 Level: Released now!
  • Pewter City Gym Leader Battle 1v1 Mode
    • New Attacks Needed
      • Rock Tomb
      • Custom Onix Attack - Boulder Throw 
      • Leech Seed
      • Vine Whip
      • Stun Spore
      • Pursuit
      • Mud-slap
    •  New Abilities needed
      • Chlorophyll
    • Level Intro
    • Level Layout
    • Level Waves
    • Level Ending
    • New Item Unlocked
      • Implement Item
      • Add limits to how many you can buy of this item
    • New Pokemon Unlocked
      • Add Stats
      • Add Moves
      • Add Graphics
    • Allow for multiple pages in the pokemon/item store pages
    • Add the TM/HM screen to allow learning TMs and HMs  - These will no longer cost money.
Guys I just want to thank you again for all the support, if it weren't for you guys going to the trading center, telling your friends about the game and visiting the blog we couldn't be doing any of this. I would be working a job that I would have no interest in and I wouldn't be able to make these games for you guys. Thanks again and as always.. let me know what you think!

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Weekly Update: PTD 2 Mode: 1 vs 1, Title Screen Contest, Avatar chat is evolving!

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Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


Hey guys and gals! Sam here giving you the weekly update for Sam and Dan Games. I just released a new alpha version of Pokemon Tower Defense 2. This release doesn't give you anything to play but it does reveal the subtitle for the game! Drum-roll please!...... Pokemon Tower Defense 2: Johto's Shadow!

I think this game will be slightly more darker than the previous one. I will still have funny moments and all the colorful stuff but I think the characters will be put into more dangerous situations than the last. But overall it will still be rated E for everyone so you don't have to worry about it.

If you have been following my twitter you might have noticed my dislike of making menus... I really just don't like them.... XD. They take a long time to make even if they are simple. If you look at the new version you can see that there isn't a lot there but all of that took me two days of work to get. I can't tell you how many times I tweaked something because it didn't look right or changed a color or tried something different. Now that I've finally revealed what I want in the title screen it's a good time to talk about the title screen contest!

Title Screen Contest
Okay so I know a lot of you worked on your submissions but you will have to tweak it to include all the buttons and the subtitle from this version. The idea this time around is to have multiple title screens, that either appear randomly or the user can choose his favorite and just keep that one. So that means multiple winners! I haven't determined the prize yet but. since there will be multiple winners the prize will most likely be SnD Coins that you can use on whatever you want. To submit your entry just email me at sotero86@gmail.com with your entry attached and subject "PTD 2 Title Screen Contest". The size should be 800width by 480 height. Make sure to include everything in the title screen currently on PTD 2 and good luck! I will post up the top 10 entries in 3 weeks and let you guys vote for your favorite!

Avatar chat is evolving!

I didn't mention our other game Creature Online Universe (Codename ANPO)  last week because I wanted to keep the focus on PTD 2, but this week I have more news on it. This game is a really long term project that will keep changing and evolving as it goes and in the end who knows what it will be like. It's like a living thing! Essentially this game will revolve around playing with other players online similar to an MMO but yet vastly different at the same time. Because of this, one of the first things that will show up in the game is just players chatting in a location, which sounds exactly like the Avatar Chat! So the avatar chat will be getting new avatars that will essentially be your character in Creature Online Universe.  Right now in the avatar chat you pretty much just have this one rectangle to live in and you can't leave it. So this first step is to have more room to walk around in. Then after that have building that you can go in. Then homes that you can buy, rent or sell. And so on. The Avatar chat will be evolving into what eventually will be Creature Universe! Just as a note: I'm mentioning this now but I don't have a specific date as to when this will actually happen. So just stay tuned every week.

PTD 2 Mode: 1 vs 1
Looking at the poll One vs One is pretty much the winner! So this is what I will focus on first. The idea is that you start with a very basic pokemon and as you battle more you will unlock more pokemon to battle with. Each time trying to get farther and farther earning more rewards to help you come back and try again. As I mentioned in the last blog this mode will be a nice way for me to give you guys something substantial to play while the story mode is worked on. But even this mode won't be made in a couple of days so please be patient. A good thing about this mode is that it rewards your account with some pokemon the farther you get. In the mode the pokemon that you will use will not be available to use in the story mode/pokemon center. But as you get farther and reach certain goals you will get achievements that will give you pokemon as rewards and those you will be able to use in the story mode and will count for your pokedex.

This time around a lot of the rewards that you will get will not revolve around generation 2. My thought right now is that most mystery gifts and achievement rewards will be pokemon from other generations. So look forward to that!

That is all I have for you guys this week, follow me on twitter for constant updates and come back on Thursday for some new Hero Tower Defense news. As always let me know what you think!